Rendering the final pick of all the concepts you sent in earlier is much the same as any drawing. There are however some things you might need to keep in mind, depending on your client and the project you’re working on. You might wonder why rendering is even part of concept art to begin with, because concept art is everything but rendering the artwork. Allow me to explain.
Concept art can be roughly divided into three phases. The idea-generating part is also known as the Blue Sky phase. The refining of the favorite concept. And finally the full render of the initial idea. The second part, refining the best concept, is all about figuring out the favored design. Depending on the client or the studio you work for you may have to answer to one person only (what that person decides goes) or discuss it with a board.
Concept art is idea-generating based on a prompt or brief. This brief can be as simple as ‘We need ideas for tundra type creatures that can be used as mount’, or as complex as an iconic boss with a huge back history. The process that follows is usually the same and can slightly vary depending on your client or studio you work for.