Why learning anatomy for creature design is important

Anatomy is one of these things many people are allergic to. So, why is learning anatomy for creature design so important? The simple answer is: It’s an art fundamental. The more complex answer we will discuss in this article. Getting a hang of the why and how will probably make you a bit more excited about this much-dreaded art fundamental. It’s fun to learn really, that is if you have a solid grip on what you’re supposed to learn and why. Thankfully, anatomy is not repetitive. This makes it really awesome to learn once you put your mind to it.

Anthropomorphism, how to turn a creature into a character

Anthropomorphism. To those that don’t use English as their first language, it is quite the word. As a Dutchy, I thought it was a word for a specific era. Like the Jurassic, the Devonian, or the Phanerozoic. Yes No, I know, they’re not all eras, They’re in fact a period, another period, and an eon. But that’s exactly my point. Anthropomorphism sounds like something it’s not to someone that’s not English and/or doesn’t know too much about expensive words like these. But as you may have guessed already: Anthropomorphism is the art of turning an animal into a human-like being. So how do you do that?

How to time and price your artworks

Time is money, I’m sure that you heard this one before. And that’s the simple answer. You chose to make money from your art. There is only one way to survive with that, and that’s to make a decent amount of money. This counts for any profession. In my personal opinion that should at least be your minimum wage from the point that you start your business.
However, there are many nuances. And how do you measure how long an artwork takes anyway?

The wonderful world of weird plant features ~ Archive

The wonderful world of weird plant features. Here we are, the conclusion and archive of those support articles. As you might already know, those articles describe wonderful adaptations in the plant world. Over the many years of evolution, cultivation, and documentation some strange things popped up. Some more than others.
Other than a fun read, this archive and the connected articles are meant to inspire artists and world builders and expand their scope of knowledge. Those examples are just a small collection of what goes on in our world, but it’s enough to make you as artists become aware and start discovering on your own.
Our world is full of the wonderful and remarkable. Many things of that most people are not even aware of. But because they exist in our world, they can be a really nice place to start when building creatures or worlds.