Creature design is one of the harder professions to master. You have to thoroughly understand art fundamentals and the world around us. Not only animal and plant life, but also the human mind if you want to make appealing creature designs. So as you may understand: This guide is not a shortcut to becoming a great creature designer. It’s rather a guideline so you understand what it takes to become one, and what you should be focusing on when you decide to take this route.
Anthropomorphism. To those that don’t use English as their first language, it is quite the word. As a Dutchy, I thought it was a word for a specific era. Like the Jurassic, the Devonian, or the Phanerozoic. Yes No, I know, they’re not all eras, They’re in fact a period, another period, and an eon. But that’s exactly my point. Anthropomorphism sounds like something it’s not to someone that’s not English and/or doesn’t know too much about expensive words like these. But as you may have guessed already: Anthropomorphism is the art of turning an animal into a human-like being. So how do you do that?